Description[]
This building allows you to change out your active champion, keeping inactive ones safe on ice until you call them forth again. (Frozen champs aren't hurt even when the Champion Chamber is completely destroyed)
Building Information[]
A frozen champion's feed time counter stays in place and doesn't change until it has become unfrozen.
The Champion must already be fed before it is frozen, and they must also be at full health- the quickest way is to be healed by Zafreeti during an attack on an enemy yard.
Attack | |
---|---|
Land | Air |
No effect | No effect |
Ammo | |
Cryogenically Frozen Hellraisers |
NOTE: Some people make a champion lvl one each to make it possible to juice one to heal it.
Requirments:
- Level 4 Town hall
- Champion cage
Upgrade Progression[]
Structure Level | Resources Needed | Building
Time |
Repair Time | Resources Recycled | Town Hall Level | HP | ||||
---|---|---|---|---|---|---|---|---|---|---|
Twigs | Pebbles | Putty | Twigs | Pebbles | Putty | |||||
1 | 500,000 | 500,000 | 250,000 | 1d | 53m 20s | 250,000 | 250,000 | 125,000 | 4 | 16,000 |
Building Progression[]
Structure Level | Normal | Damaged | Destroyed |
---|---|---|---|
1 | File:Champion Chamber damaged.png | File:Champion Chamber destroyed.png |
|