Damaged Protection is a duration of time when a base is not attackable. Players call this being under the protection of a bubble. The trigger point for protection is 25% or higher base damage.
Damage Protection is removed if the player attacks the base of another player or the time duration runs out.
Damage percentage is calculated by your overall base health, NOT by how many buildings are destroyed. As of right now the only buildings that players have health numbers for are Defensive Platforms which are considered part of the overall base health.
|Base Damage or attack frequences||DP duration|
|4 times in an hour by same player||1 hour|
|10 times in 24 hours||48 hours|