Diplomat Mortar[]
Mid-range mortar that fires explosive shells fitted with contact fuzes
Diplomat Mortar |
Level I |
Level II |
Level III |
Level IV |
Range | 40-76 | 40-76 | 40-76 | 40-76 |
Damage | 100 | 145 | 210 | 304 |
Reload Time | 6.0 | 6.0 | 6.0 | 6.0 |
Splash | 10 | 10 | 10 | 10 |
Spread | 80 | 80 | 80 | 80 |
Salvo | 5 | |||
D * A / RT ?? | 16.6 | 24.1 | 35.0 | 50.8 |
Type | Explosive | Explosive | Explosive | Explosive |
Weight | 105 ton | 179 ton | 303 ton | 516 ton |
Requirements | Rapier IV | |||
Oil | 2,312,500 | 2,843,750 | ||
Metal | 1,184,000 | 1,164,800 | ||
Energy | 1,184,000 | 1,164,800 | ||
Zynthium | 793,188 | 682,784 | ||
Research Time | 1d 3h 30m | 1d 7h 30m |
Hydra Rockets[]
Much like the previous Diplomat Mortar, Hydra Rockets have a great range from which they can fire powerful shots, but take a good while to reload. They are described as "short-range rockets with splash demage"
Hydra Rockets |
Level I |
Level II |
Level III |
Level IV |
Range | 40 | 40 | 40 | 40 |
Damage | 150 | 256 | 434 | 737 |
Reload Time | 6.0 | 6.5 | 7.0 | 7.5 |
Splash | 8 | 8 | 8 | 8 |
Spread | 80 | 80 | 80 | 80 |
Salvo | 3 | 4 | 5 | 6 |
D * A / RT ?? | 25.0 | 39.2 | 62.0 | 98.3 |
Type | Explosive | Explosive | Explosive | Explosive |
Weight | 105 ton | 221 ton | 463 ton | 972 ton |
Requirements |
Weapon lab 7 Rapier IV Diplomat IV | |||
Oil | 2,312,500 | 11,562,500 | ||
Metal | 1,184,000 | 4,736,000 | ||
Energy | 1,184,000 | 4,736,000 | ||
Zynthium | 793,188 | 2,776,156 | ||
Research Time | 1d 3h 30m | 3d 10h 30m |
Peacemaker Mortar[]
A
true upgrade to the Diplomat Mortar, the Peacemaker Mortar shows improvement in all stats, while keeping in play with the gradients upon which they lie. They are best and simply described as "massively explosive mortars".
Peacemaker Mortar | Level I | Level II | Level III | Level IV |
Range | 50 - 86 | 50 - 86 | 50 - 86 | 50 - 86 |
Damage | 186 | 286 | 444 | 688 |
Reload Time | 7 | 7 | 7 | 7 |
Splash | 12 | 12 | 12 | 12 |
Spread | 90 | 90 | 90 | 90 |
D * A / RT ?? | 26.4 | 41.0 | 63.4 | 98.4 |
Type | Explosive | Explosive | Explosive | Explosive |
Weight | 235 ton | 423 ton | 761 ton | 1,371 ton |
Requirements | Weapon lab 7 |
Weapon lab 8 Dilpomat III |
Weapon lab 9 Rapier IV Diplomat IV | |
Oil | 1,646,480 | 5,855,328 | 21,079,181 | |
Metal | 1,537,375 | 5,380,813 | 18,832,844 | |
Energy | 1,493,764 | 5,153,485 | 17,779,523 | |
Zynthium | 1,450,780 | 4,932,652 | 16,771,017 | |
Research Time | 1d 5h 10m | 3d 0h 55m | 7d 14h 17m |
Maelstrom Rockets[]
The final unlockable weapon, Maelstrom Rockets show their superiority with massive damage, albeit a low fire rate. They are said to "emply centrifugal technology to deliver epic explosions".
Maelstrom Rockets | Level I | Level II | Level III | Level IV |
Range | 45 | 45 | 45 | 45 |
Damage | 246 | 442 | 794 | 1,428 |
Reload Time | 7.00 | 7.25 | 7.50 | 8.00 |
Splash | 10 | 10 | 10 | 10 |
Spread | 100 | 100 | 100 | 100 |
Salvo | 3 | 4 | 5 | 6 |
D * A / RT ?? | 35.0 | 57.5 | 94.4 | 150.5 |
Type |
Explosive |
Explosive |
Explosive |
Explosive |
Weight | 195 ton | 410 ton | 860 ton | 1,806 ton |
Requirements | Weapon lab 7 | Weapon lab 8 |
Weapon lab 9 Hydra III |
Weapon lab 10 Rapier IV Diplomat IV Hydra IV |
Oil | 765,000 | 2,295,000 | 6,885,000 | 20,655,000 |
Metal | 739,500 | 2,144,550 | 6,219,195 | 18,035,666 |
Energy | 739,500 | 2,144,550 | 6,219,195 | 18,035,666 |
Zynthium | 714,000 | 1,999,200 | 5,597,760 | 15,673,728 |
Research Time | 9h 10m | 1d 3h 30m | 3d 10h 30m | 10d 7h 30m |