Inferno Monsters are units produced in the Incubator using Magma. Once they are unearthened, they will be stored in the Compounds until you deploy them. However, it is unknown whether the Flinger deploys them or they just dig their way to your targets. Just like the how you start with your backyard you can only produce one type of inferno monster, the Spurtz. You need to unlock other monsters using the Strongbox for you to be able to produce them. Inferno nonsters cannot be upgraded as of the moment.
Once you already have a pack of inferno monsters you can now decide on how you would use them. You may either use them to defend your base and/or to attack yards around your base. In attacking, you must consider the favorite target of your monsters which are divided into five (5) categories:
Players usually attack Moloch's Minions to gain more resources. But, you may also attack other players' yards if you think you can beat them or if you just want to. Aside from attacking, monsters can also be use to defend your base. Unlike the Housing, the Compound enables your inferno monsters to defend like a Monster Bunker.
Strategies are also important for a successful attack and an ultimate defense in the underground world but they are still limited and is therefore not yet published in this wiki.
Inferno Monsters' StatisticsEdit
File:Spurtz Animation.png Born in the magma pits that dot the Inferno landscape, Spurtz are hotheads who will attack anything in their path.
File:Zagnoid Animation.png Zagnoid may look like a science experiment gone wrong, but they're actually highly adapted to the sulfuric fumes that permeate Inferno. They have a keen sense of smell that leads them directly to defensive towers.
|2kph||715||490||31,000||30 spaces||7m 30s|
The "sneaker" of Inferno, Malphus always looks like it's plotting someone's demise. Its multiple legs enable it to move fast and leap over walls. Protect your harvesters and Resource Pods from this one.
|3.2kph||450||100||3,000||15 spaces||1m 40s|
Grokus are easily identified by the crystalline structures that protrude from the tops of their heads. Slow-moving, but powerful, they use their tentacles to efficiently suck resources from Hives and producers.
|1.3kph||1,600||400||40,000||50 spaces||1m 40s|
File:Sabnox Animation.png With heat resistant skin and aerodynamic bodies, Sabnox can traverse the magma flows of Inferno as easily as the ashy terrain. Their voracious appetites make them deadly to Resource Hives.
|1.7kph||920||500||60,000||80 spaces||23m 4s|
A highly evolved version of Wormzers, King Wormzers are uglier and meaner than their cousins. Their burrowing abilities and armored bodies make them deadly to anything that has the misfortune of getting in their way.
|2.5kph||2,500||900||425,000||100 spaces||23m 4s|